IT 242 Game Development Fundamentals
This course melds conceptual storytelling and developing a prototype of any game. The traditions of storytelling and classic character are brought together in a modern interaction digital media. The students will gain an understanding of the core mechanics of designing a video game. Techniques for creating game art, instruction and programming will be covered in the course. Students will learn to understand game industry scheduling pressures and demands for 'instant creativity.' Using methods of both individual and cooperative learning, students will provide and learn to accept critical feedback and iterate new game prototypes based upon their considered response.